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Old Jul 30, 2010, 12:53 AM // 00:53   #81
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For Mysticism: Add adjacent holy damage when a Dervish enchantment is cast and/or released, or tone down +damage boosts on scythe attacks and replace them with holy damage based on Mysticism. Probably wouldn't stop crit scythe, but it would be a step in the right direction.
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Old Jul 30, 2010, 03:24 AM // 03:24   #82
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Unless it helps make enchantment juggling more powerful than attack skill spam (and I can guarantee that it alone won't do that), such a change to mysticism would not make one bit of difference. The other one could potentially help somewhat, but you're right that it would be unlikely to help dervs against critscythe, since it doesn't rely as much on spamming attack skills as other scythe builds.

It is worth noting, however, that dervs don't necessarily have to beat assassins with a scythe. It would be nice, sure, but if dervs can beat warriors with the scythe and still use SY, that would technically be enough to give them a niche in the game, since those are the only two profession combinations that can do both of those things at once.
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Old Jul 30, 2010, 07:00 AM // 07:00   #83
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Dervs do have their niches:
1) They're better at using Victorious Sweep and Chilling Victory, because they have more HP.
2) They're better at pressure healing than Monks in small teams (RA, AB), because they've got easy infinite-energy combos.
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Old Jul 30, 2010, 09:26 AM // 09:26   #84
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PvE. PvE. PvP is a whole different animal, where many different tactics and strategies that would never be needed in PvE can work.
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Old Jul 30, 2010, 10:09 AM // 10:09   #85
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Originally Posted by reaper with no name View Post
PvE. PvE. PvP is a whole different animal, where many different tactics and strategies that would never be needed in PvE can work.
True. But my point about Victorious Sweep and Chilling Victory is true for PvE as well as PvP. Frontlining with Victorious Sweep I am so close to immortal that I can usually safely get away and res all other team members after a near-wipe. When you're PuGging instead of teaming up with guild mates, that's a valuable asset
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Old Jul 30, 2010, 11:24 AM // 11:24   #86
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Crazy thought here, but I also think in PvE it would be nice if the "victory" type skills based damage on the number of dead foes in the area, sort of like a reverse IWAY!. Considering the high health of enemies in HM, those skills are kinda sub par.
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Old Jul 30, 2010, 11:27 AM // 11:27   #87
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id like is to see the avatar cast time reduced (like 1 sec) for pve and get rid of the silly 120 sec disable.
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Old Jul 30, 2010, 11:49 AM // 11:49   #88
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earth prayers does little past minimal aoe damage, inferior condition applying, sub-par farming skills including defensive skills. the aoe damage needs to be armor ignoring or buffed.

i agree that you cant buff attack skill or weapon damage without buffing scythe sins. and if they buff earth prayers they have to buff mysticsm too. if an assassin can do the same thing and do more damage.... why not?
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Old Jul 30, 2010, 12:11 PM // 12:11   #89
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Originally Posted by Nechrond View Post
True. But my point about Victorious Sweep and Chilling Victory is true for PvE as well as PvP. Frontlining with Victorious Sweep I am so close to immortal that I can usually safely get away and res all other team members after a near-wipe. When you're PuGging instead of teaming up with guild mates, that's a valuable asset

...


I'm going to assume here that you're joking and move on, because there are so many things wrong with this that my head would explode if I took it seriously.

Last edited by reaper with no name; Jul 30, 2010 at 12:13 PM // 12:13..
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Old Jul 30, 2010, 01:55 PM // 13:55   #90
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Originally Posted by reaper with no name View Post
...


I'm going to assume here that you're joking and move on, because there are so many things wrong with this that my head would explode if I took it seriously.
I'm actually not joking at all. Although I don't PvE much, I did get my Legendary Survivor title on my Derv and Victorious Sweep was by far the most valuable skill I used. The damage is not bad, you can use it every 4 seconds and if you ball your enemies up properly it gains you about 250HP every time.
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Old Jul 30, 2010, 02:10 PM // 14:10   #91
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Then I have to wonder how on earth you managed legendary survivor, considering

A) Conviction will provide more protection
B) A rez skill on a frontliner (instead of something more useful) may explain why you needed self-heals in the first place
C) If the party wipes, the frontliner should be the first to go, not the last (demonstrating an inability to hold aggro, which contradicts your assertion that you survived via Victorious Sweep)
D) Self-healing is never the answer; better monks and more damage is

And even if you were right, Endure Pain would then say hi.

*head explodey*
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Old Jul 30, 2010, 02:27 PM // 14:27   #92
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Then I have to wonder how on earth you managed legendary survivor, considering

A) Conviction will provide more protection
It's not as if both, or even either, are elite.
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B) A rez skill on a frontliner (instead of something more useful) may explain why you needed self-heals in the first place
This would have made sense if you'd argued that wasting a slot on a res instead of something better was the only reason I needed to res. Is that what you wanted to say?
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C) If the party wipes, the frontliner should be the first to go, not the last (demonstrating an inability to hold aggro, which contradicts your assertion that you survived via Victorious Sweep)
I could usually hold aggro quite well, but if a PuGgy over-aggroed, I preferred letting everyone else die and ressing to losing my title.
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D) Self-healing is never the answer; better monks and more damage is
Healing myself for more HP than WoH while hitting foes for bonus dmg for a mere 5 energy sounds like a pretty decent answer to me.

Quote:
And even if you were right, Endure Pain would then say hi.
And also say goodbye after 17 seconds.

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*head explodey*
Cheers.
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Old Jul 30, 2010, 05:49 PM // 17:49   #93
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If you want to get Survivor, I'd suggest using a Monk.
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Old Jul 30, 2010, 08:40 PM // 20:40   #94
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Originally Posted by FengShuiDove View Post
1. Avatars suck -- they have bad functionalities and require an elite slot plus a PvE only slot to maintain. Fix it on one or both levels.
Oh so you want it to be maintained all in one slot.

Do you like to be spoon fed too in real life btw?
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Old Jul 30, 2010, 11:35 PM // 23:35   #95
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Yea because testing, tuning, and spitting out updates take just as much time as mopping the floor.
I build Motorbikes for a living. thats Designing engineering, Building testing tuning. and going through all the proper channels with safety and emmisions standards and what not.

Thats gotta be harder than throwing a dart at the dervish skill dartboard and thinking "Hmm yeah that one needs work lets add bleeding to it"
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Old Jul 31, 2010, 12:05 AM // 00:05   #96
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Originally Posted by Commander Kanen View Post
I build Motorbikes for a living. thats Designing engineering, Building testing tuning. and going through all the proper channels with safety and emmisions standards and what not.

Thats gotta be harder than throwing a dart at the dervish skill dartboard and thinking "Hmm yeah that one needs work lets add bleeding to it"
Stick to your job of building Motorbikes. Because you clearly don't know what it takes to make big updates with the small team Anet has.
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Old Jul 31, 2010, 12:21 AM // 00:21   #97
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Originally Posted by Commander Kanen View Post
I build Motorbikes for a living. thats Designing engineering, Building testing tuning. and going through all the proper channels with safety and emmisions standards and what not.

Thats gotta be harder than throwing a dart at the dervish skill dartboard and thinking "Hmm yeah that one needs work lets add bleeding to it"
It's not as easy/simple as you make it sound...



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Old Jul 31, 2010, 04:22 AM // 04:22   #98
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Originally Posted by Nechrond View Post
It's not as if both, or even either, are elite.

This would have made sense if you'd argued that wasting a slot on a res instead of something better was the only reason I needed to res. Is that what you wanted to say?

I could usually hold aggro quite well, but if a PuGgy over-aggroed, I preferred letting everyone else die and ressing to losing my title.

Healing myself for more HP than WoH while hitting foes for bonus dmg for a mere 5 energy sounds like a pretty decent answer to me.


And also say goodbye after 17 seconds.


Cheers.
Ok, let's say you have 600 Hp and 3 enemies are balled up on you. Let's say they hit you once every second. Let's say that you have protective spirit on you (and no healers, since we're talking about a near-wipe situation here). That means that every second you're taking 180 damage. A 249 Hp heal every 4 seconds will not save you (or even keep you alive for long). And the lower your Hp is to begin with, the less likely it is that you'll be able to qualify for the heal anyway (which is what I meant with the endure pain comment: more chance for triggering it, making warriors better suited to using victorious sweep's healing potential). And while having fewer enemies on you would mean less damage taken, it would also mean less damage healed, so the result is the same (most likely, death before Victorious Sweep can even be used).

The point I'm trying to make here is, Victorious Sweep does not make a dervish some kind of super tough melee character that can also do lots of damage, and it certainly is not powerful enough to give the dervish a niche in PvE, which is sort of what all this is about. No one in their right mind thinks the dervish isn't good enough to get through the game. The problem is that there's always something better you could take.
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Old Jul 31, 2010, 03:18 PM // 15:18   #99
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Quote:
Originally Posted by Commander Kanen View Post
I build Motorbikes for a living. thats Designing engineering, Building testing tuning. and going through all the proper channels with safety and emmisions standards and what not.

Thats gotta be harder than throwing a dart at the dervish skill dartboard and thinking "Hmm yeah that one needs work lets add bleeding to it"
Wow how do you have such an intricate knowledge on how anet produces updates?
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Old Jul 31, 2010, 03:33 PM // 15:33   #100
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Originally Posted by belshazaarswrath View Post
Wow how do you have such an intricate knowledge on how anet produces updates?
Didn't you know? Ignorance means you're always right!
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